Collective #161

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Collective161_diePNG

Die PNG. Die!

Vincent Le Moign shows how to use vector icons in your app and finally ditch those PNG assets.

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Collective161_cuberunner

Cuberunner

Game5 created this superb and addictive game made with WebGL, Three.js and Shaders. Featured in Chrome Experiments.

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Collective161_BadHead

Free Font: Badhead

A fresh looking font with a strong character designed by ianmikraz and freely available on PixelBuddha.

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Collective161_Primer

Primer

Primer is the CSS toolkit that powers GitHub’s front-end design and now you can use it in your project.

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Collective161_shaders

The Book of Shaders

Patricio Gonzalez Vivo introduces you to the abstract and complex universe of Fragment Shaders. A work in progress with new chapters being released regularly.

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Collective161_Periscope

Periscope

The next big app for sharing and watching live video broadcasts from your mobile phone. Read more about it here.

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Collective161_cssloaders

Loaders.css

If you’re still not on the SVG bandwagon for loaders and prefer HTML and CSS, then have a look at Connor Atherton’s loader set.

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Collective161_whisky

Whiskey Break

Evgeniy Artsebasov designed this set of Whiskey-related icons and offers them for free on The Noun Project.

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Collective #161 was written by Mary Lou and published on Codrops.


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